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Defenses

This article is about Defense. To learn more information about neutral structures, see Structures.

Defenses are a feature in Skydome.

Get tactical with a large number of defense mechanisms at your disposal, customize the battlefield and make it your own. Build walls, place different towers onto them and destroy the enemy troops!

Wall icon Walls

Walls

Walls are basic constructions in Skydome. They are used to cover the area from the Spawn Gates to the Artifact and make it more difficult for enemy troops to proceed by prolonging their path. Each player has 35 walls to build around the map within the building area (which can be seen by pressing the SPACE button). The more peculiar a maze of walls is, the harder it is for the troops to advance and the more effective the defense is. The only rule is that the maze must have an entrance and an exit. However, the walls have health points (check the table below) and can be destroyed by opponents using Ballista, Encounters, Encounter tokens or Champions' Intervention Skill. Bosses attack walls as well. Each wall segment costs a specific number of Glory Points to build (check the table below). Players can also customize their walls by purchasing different skins.

Champion level Health Points Cost per segment
1 2000 1 GP
2 2200 10 GP
3 2400
4 2600 30 GP
5 2800
6 3000
7 3200 90 GP
8 3400
9 3600
10 3800 200 GP
11 4000
12 4200


Tower icon Towers

Towers are special constructions that are used to help players defend their Artifact against enemy troops coming in waves. The towers can be placed on walls built by any team member. Each player has 8 towers per match, the number of identical towers is not limited. Skydome provides a variety of towers to choose from, and each of them has its own purpose.

Types of the towers

Basic Shooting tower

Default Tower upgrade

This tower is the first one a player can place right after the beginning of a match. All 8 towers a player is able to build start with this one and can be later upgraded to a different type. The Basic tower has no special attacks except for shooting the enemies.

  • Damage: 15
  • Range: 6
  • Cooldown: 1
  • GP cost: 20


Plague Tower

Plague Tower, also known as 'the Slowing Shooting Tower', or 'the purple tower', creates an area around it that slows the enemies inside it. It can be used against all types of enemies including the flying units. The effect of this tower does not stack.

Level
1 Plague Tower 2 Plague Tower 2 3 Plague Tower 3 4 Plague Tower 4 5 Plague Tower 5
Damage 10 14 20 27 38
Range 4.5 4.5 5.5 5.5 6.5
Slowing the enemies by 40% 45% 50% 55% 60%
Max HP 3000 3600 4320 5185 6220
GP Cost 30 70 165 390 915


Arcane Tower

Arcane Tower, also known as 'Continuous Shooting Tower', or 'the fire tower', or 'the red tower', deals continuous and progressive fire damage to a single enemy. This tower is the most expensive to upgrade, however it is considered helpful against Bosses. It takes time to reach the maximum damage and cannot attack flying units.

Level
1 Arcane Tower 2 Arcane tower 2 3 Arcane tower 3 4 Arcane tower 4 5 Arcane tower 5
Initial Damage 14 25 45 82 147
Max Damage 45 81 146 262 472
Damage Progression Time 12 12 12 12 6
Range 5.5 5.5 5.5 5.5 5.5
Max HP 3000 3600 4320 5185 6220
GP Cost 60 140 315 730 1680


Sharpshooter

Sharpshooter, also known as 'the shooting tower', or 'the yellow tower', shoots long-range projectiles that deal a huge amount of damage to all foes. It is mainly used by players to attack flying units.

Level
1 SharpShooter 2 Sharpshooter 2 3 Sharpshooter 3 4 Sharpshooter 4 5 Sharpshooter 5
Damage 28 53 101 192 365
Targets 1 1 2 2 3
Range 10.5 11.5 12.5 13.5 14.5
Max HP 3000 3600 4320 5185 6220
GP Cost 50 115 265 610 1400


Bombard Tower

Bombard Tower, also known as 'Splash Shooting Tower', or 'the blue tower', throws a bomb in areas within range 8.5 that explodes dealing damage to all nearby enemies. This tower can be used against all kinds of troops by dealing the most damage, however unable to attack flying units.

Level
1 Bombard Tower 2 Bombard tower 3 Bombard tower 3 4 Bombard tower 4 5 Bombard tower 5
Damage 125 194 300 465 722
Explosion Range 2.5 3 3.5 4 4.5
Max HP 3000 3600 4320 5185 6220
GP Cost 55 125 290 670 1540






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