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This article is about troops coming in waves. To learn more information about creatures in the Jungle, see Encounters.

Troops

Troops are AI controlled units which try to destroy the artifact.

An army made of the most diverse and powerful kinds of creatures that can be spawned right into the enemy field through the Spawn Gates. They will try to destroy everything and everyone in their path, always conquering more and more field area towards the enemy Artifact.

Troops

Soldier

Soldier
Soldier Sun
Sun Version
An ordinary soldier in simple iron armor who can be encountered as a standard enemy in most waves.

He has no special skills and can only attack with its sword in close combat.

Soldier Moon
Moon Version

Movement Speed: 3.5
Artifact Damage: 2
Cooldown: 1 second
Attack Range: 2
Level Health Points Damage Glory Points
1 900 20 40
2 1350 24 42
3 2025 29 44
4 2925 35 46
5 4050 41 49
6 5400 50 51
7 6975 60 54
8 8775 72 56
9 10800 86 59
10 13050 103 62
11 15525 124 65
12 18225 149 68

Heavy Armored

Heavy Armored
Heavy Armored Sun
Sun Version
A slow and heavily armored warrior, this warrior has the ability to temporarily strengthen his defense when taking damage and thus reduce further damage for a few seconds. Heavy Armored Moon
Moon Version

Movement Speed: 2.8
Artifact Damage: 10
Cooldown: 2 seconds
Attack Range: 2.5
Level Health Points Damage Glory Points
1 1250 35 80
2 1940 42 84
3 2970 50 88
4 4345 60 93
5 6065 73 97
6 8125 87 102
7 10530 105 107
8 13280 125 113
9 16375 150 118
10 19815 181 124
11 23595 217 130
12 27719 260 137

Assassin

Assassin
Assasin Sun
Sun Version
A fast warrior, wrapped in light armor, has the ability to temporarily cover himself in shadow when he has suffered damage and thus become untargeted by towers. Assasin Moon
Moon Version

Movement Speed: 5
Artifact Damage: 10
Attack Range: 2
Cooldown: 0.5 seconds
Level Health Points Damage Glory Points
1 500 15 50
2 725 19 53
3 1064 23 55
4 1513 29 58
5 2075 37 61
6 2750 46 64
7 3538 57 67
8 4438 72 70
9 5450 89 74
10 6575 112 78
11 7813 140 81
12 9163 175 86

Mage

Mage
Spellslinger Sun
Sun Version
A lady with a frosty or hot mood (depending on the side) that throws magic bullets at champions from a distance to inflict damage on them. She might shoot herself into a rage state increasing her attack speed with each subsequent attack. Spellslinger Moon
Moon Version

Artifact Damage: 4
Attack Range: 8
Level Health Points Damage Movement Speed Glory Points
1 450 24 3,5 60
2 630 29 3,55 63
3 900 35 3,6 66
4 1260 41 3,65 69
5 1710 50 3,7 73
6 2250 60 3,75 77
7 2880 72 3,8 80
8 3600 86 3,85 84
9 4410 103 3,9 89
10 5310 124 3,95 93
11 6300 149 4 98
12 7380 178 4,05 103

Priest

Priest
Priest Sun
Sun Version
A lightly armored and relatively defenseless lady whose strength lies in constantly healing herself and allies around her. Priest Moon
Moon Version

Artifact Damage: 2
Attack Range: 4.5
Attack Speed: 0.7
Level Health Points Damage Movement Speed Glory Points
1 600 15 3,5 120
2 864 19 3,55 126
3 1260 23 3,6 132
4 1788 29 3,65 139
5 2448 37 3,7 146
6 3240 46 3,75 153
7 4164 57 3,8 161
8 5220 72 3,85 169
9 6408 89 3,9 177
10 7728 112 3,95 186
11 9180 140 4 195
12 10764 175 4,05 205

Griffin

Griffin
Griffin Sun
Sun Version
An ordinary bird of prey that can fly over walls and towers.

If there are enemies in range, he tries to tear them apart with his sharp claws.

Griffin Moon
Moon Version

Artifact Damage: 4
Cooldown: 1 second
Attack Range: 4
Level Health Points Damage Movement Speed Glory Points
1 800 18 4 35
2 1120 22 4.1 37
3 1600 26 4.2 39
4 2240 31 4.3 41
5 3040 37 4.4 43
6 4000 45 4.5 45
7 5120 54 4.6 47
8 6400 64 4.7 49
9 7840 77 4.8 52
10 9440 93 4.9 54
11 11200 111 5 57
12 13120 134 5.2 60

Super Troops

Super troops are a separate category of troops.

These are characterized by the fact that they appear in waves less often and in smaller numbers than their regular counterparts and have particularly strong skills.

They are marked with a gold frame in the troop preview.

Knight

Knight
Knight Sun
Sun Version
Wearing heavy armor and having excellent weapons, the Knight has a big number of health points and strong attacks and, as long as there is no enemy in the way, storms bravely at increased speed. Knight Moon
Moon Version

Artifact Damage: 20
Attack Cooldown: 0.75 seconds
Attack Range: 3
Level Health Points Damage Movement Speed Glory Points
1 3000 90 1.5 315
2 6600 122 1.65 331
3 12000 164 1.8 347
4 19200 221 1.95 365
5 28000 300 2.1 383
6 39000 404 2.25 402

Wizard

Wizard
Wizard Sun
Sun Version
An old wise man who approaches the artifact on his animal companion.

He uses his magic to temporarily deactivate towers in his vicinity in order to prevent their attacks.

Wizard Moon
Moon Version

Artifact Damage: 10
Tower Block Cooldown per level: 10/9/8/7/6/5
Tower Block Duration per level: 10/11/12/13/14/15
Level Health Points Damage Movement Speed Glory Points
1 2000 90 4,3 378
2 3800 122 4,5 397
3 6500 164 4,6 417
4 10100 221 4,8 438
5 14600 300 4,9 459
6 20000 404 5,1 482

Dragon

Dragon
Dragon Sun
Sun Version
A large reptile-like creature that can fly over walls and towers and wreak havoc with its attack in a larger area. Dragon Moon
Moon Version

Artifact Damage: 15
Attack Cooldown: 3.5 seconds
Attack Range: 6
Damage Radius per level: 2/2/2.5/2.5/3/3
Level Health Points Damage Movement Speed Glory Points
1 2250 140 3,5 400
2 4500 189 3,65 420
3 7875 255 3,8 441
4 12375 344 3,95 463
5 18000 465 4,1 486
6 24750 628 4,25 511

Angel

Angel
Angel Sun
Sun Version
A flying valkyrie with a longbow.

When she's not flying over walls and towers, she starts attacking any champion in range with a far-reaching and painful salute of her magical arrows.

Angel Moon
Moon Version

Artifact Damage: 10
Attack Cooldown: 2.5 seconds
Attack Range: 14
Time Rotating: 2 seconds
Level Health Points Damage Movement Speed Glory Points
1 1800 165 3 357
2 3240 223 3,15 375
3 5400 301 3,3 394
4 8280 406 3,45 413
5 11880 548 3,6 434
6 16200 740 3,75 456





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